HyperCuber

N-dimensional wireframe viewer
Background
Object
Rotation planes
Perspective
Actions
Legend
Refactored from HyperCuber.java (Don, 2001 — building on Digital ChoreoGraphics, 1990). Rotation now composes from a single N-D plane-rotation primitive rather than per-axis 3D/4D-only matrices, so the same code path already extends past 4D.